My name is Anna Wikström and I'm a UX & UI designer working in Stockholm, Sweden. I design products to be easy and a joy to use, always with the end user in mind. Approaching design and problem solving from a minimalistic, clear, ease to use point of view.
I'm a Consultant at Axakon and I'm now working with designing UX & UI in video games for DICE in Stockholm. Creating user flows and UI layouts for menues and in-game HUD for trippel A games for PC and Consoles.

I studied Photography at Brobygrafiska in Sunne 2008 - 2010. I later worked as Photographer & image retoucher in Stockholm, working with Photographer and creators on photoshoots, analog image scanning and photo retouching for fashion magazines, billbords, seasonal fashion content and other promotional content.

Wanting to design solutions around to new technology, I started at Hyper Island where I studied App design, User interaction & User experience design in the Mobile Creative program 2014 - 2016. During a 6 months program I worked as UI designer creating apps and websites at a App design & development agency in Brooklyn, New York.


The UX Psychology of Pokemon GO

A Bad Button Design